An outdoor party is incomplete without BULZiBUCKET to spice things up! Give your guests a party to remember with a fun, energetic game that’s easy to set up, easy to play, and hard to stop playing.

BULZiBUCKET, is a party game in which players take turns throwing, assisting, or hacking a bag at a targeted bucket with three levels of scoring. Play continues until a team or player reaches the score of 21.

BULZiBUCKET can be played as either doubles or singles. In doubles play, four players split into two teams. Teammates line up on opposite ends from one another. The first side of players alternate throwing bags until both players have thrown all four of their bags, then the players pitching from the opposing BULZiBUCKET continue to alternate in the same manner until all four of their bags are delivered and the round is complete. In singles play, two players play against each other. Delivery is handled in the same manner as doubles play. Both contestants throw from the same side and alternate their throws until all of their bags have been thrown.

In order to score, the bags must land in one of the three tiers in the bucket. A bag that lands in the top rung is worth a value of three points. The bag can be tossed directly into the bucket, be assisted in by a partner, or for the pros, can be hacked in by hitting the bag twice before being able to score. Just remember, NO HANDS ALLOWED. Usually, cancellation scoring is used. In one version of cancellation scoring, bags that land in the 3 point target and bags the other team lands it at the same target, then they cancel each other out. Another example would be if one team gets one in the 3 bucket and the other team gets three on the 1 bucket, all points would be canceled, In case of a tie, the team who ties the game, must go first.

A BULZiBUCKET match is played until the first player or team reaches or exceeds twenty-one points at the completion of a round. The winning team needs to win by two or more points.

Other scoring variations for more experienced and seasoned players require one team to earn exactly twenty-one points to win. If a team’s score exceeds 21 after any inning / round, the result differs among various house rules. Options include that the team must return to fifteen points, that the team must return to their prior score, that the team must return to their prior score and deduct one point from that score, and that the team must return to their prior score and deduct from that the number of points they scored in the most recent inning. In some variations, if a team’s score goes over 21 three times before their opponents reach or exceed 21, they win the match.